A player's score is calculated after finishing the game.Ĭivilization II supports mods that customize game graphics or mechanics. There are three paths to victory: conquering all other civilizations, building a spaceship that reaches the Alpha Centauri star system using advanced technology, and otherwise surviving until 2020 AD. Grouped by eras from ancient to modern, civilization advances, both scientific and societal, offer numerous advantages. Players begin with primitive technology and hence limited possible actions. Scientific research is a focal point of the game. To end war, two players may promise peaceful relations. When all of a player's cities are conquered, he is permanently removed from the game. In war, a civilization may conquer another civilization's cities. Most of them can attack others in battle a minority have non-military functions.Īfter civilizations make contact, they begin diplomatic relations. Units occupy one tile at a time and may move every turn. Analogous to chess pieces, the many different units vary in their functions, mirroring historical types of soldiers and occupations. Typically, each civilization will constantly expand by founding new cities until all of the map is settled. They may build units, city improvements or wonders of the world. All of the map is unexplored except the starting units' immediate vicinity, and exploration is a top early-game priority.Ĭities occupy one tile and harvest yields from nearby tiles: food, trade and production. Players begin with one or a few units, including settlers to found their first cities, in 4000 BC. Different terrain types, special resources and improvements such as irrigation are present on different tiles. A human player may generate a random map based on his specifications, or opt for a pre-made map. The game takes place on a map made of tiles. Only a single-player mode was available until the release of the Multiplayer Addon. The computer will intelligently control multiple rival civilizations.
A player, when creating a game, may pick one of 21 historical civilizations or a custom-named civilization. Note the different types of terrain.Īs a turn-based strategy game, Civilization II realistically models the historical development of human civilization. The several units on the map are engineers and a cruiser ship (bottom left). Sid Meier's Railroad Tycoon, a group of 12 peopleį-117A Nighthawk Stealth Fighter 2.The main game screen and map in Civilization II. Sid Meier's Civilization, a group of 18 peopleĬivilization: Call to Power, a group of 13 people Sid Meier's Colonization, a group of 19 people Magic: The Gathering, a group of 22 people People who have worked on this game have also collaborated on the creation of the following games: Civilization II: Multiplayer Gold Edition, a group of 38 people Nigel Spencer, 30 other games Collaborations No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. In addition to this game, the following people are listed as working on other games. Henry V monologue in Shakespeare's Theater performed by The WPA Film Library, Hot Shots Cool Cuts Inc., Archive Films Video Tape Library Ltd, National Archives, the United States Department of the Inferior, Bureau of ReclamationĪrchive Photos, Reuters/UPI/The Bettman Archive, The Walters Art Gallery, The Corel Stock Photo Library, Tony Stones Images Rowan, Lee Baldwin, Wayne Harvey, Jason Snyder, John C. Bates, Betsy Kirk, Guy Sparger, Chris Tamburrino, Michael Reis, Brian Martel, Todd Brizzi
Atherholt, Frank Vivirito, Katharine Seman, Michael R.
Coleman, Chris Taorminoīarbara Miller, Stacey Clark, Murray Taylor, Barbara Jeznach, Robert Kathman, Nicholas J. Yukio Yamada, Masaru Hidaka, Takeshi Horie, Yasunori Fukushima, Haruhiro Kikkawa, Toru Akiyama, Hiroyuki Ikoma, Takuma Muramatsu, Naoko Futamura, Etsuko Kawano, Masumi Tsukaharaīrian Reynolds, Douglas Kaufman, Jeffery L. Scott Lahman, Alan Gershenfeld, Jim Summers, David Arnspiger, Tom Sloper, Christopher Hepburn, Derek Guillermo McLeish, Joe Moriuchi, Toshiyuki Matsushita, Michael S. DiggsĬhris Lewis, Christian Streil, Guillaume LairanĪnthony Hatch Korotko, Tom Osborne, Corey Schowalter, Michael Pierce, Alex Lei, Chris Martenyīettina Butcher, Klaus Müller, Natascha Conrad Ian Stevens, Bernadette Colomine, Fabiola Delloro, Gloriana Pionatti, Ricardo Moreno, Axel Wippich, Brian C. 109 people (99 developers, 10 thanks) Foreign and PAL Versions Playstation Developmentĭaniel Zahn, Adam Albers, Nigel Spencer (Livesay Technologies Inc.)